AVAILABLE TO THE RESIDENTS OF THE UK – USA – CANADA
Welcome to www.kudos-network.co.uk. A website that I made to let you know that you can receive the very latest gadgets completely free! Sound to good to be true? Well it isn’t, and is in fact one of the easiest things that you’ll do in your life. All it takes is 3 easy steps, and you’ll receive your high value gadget for nothing, whether it be a free iPhone 3G, free iPod, free PS3, or XBox 360 Elite it will be free. Even the delivery costs are free, so you don’t have to worry about any exorbitant P&P fees. Follow the instructions on this blog, and you can get your hands on a free item of your choice.
To date, I have received in excess of £4500+ of freebies, either actual physical goods, or in Amazon Vouchers. My first gift was a Canon Digital Ixus 950IS from Freepay (see photo below), quickly followed by a 8GB Apple iPod Touch. Since then then the money that I’ve received has helped pay for a Panasonic 32″ HD LCD TV, a Panasonic HD Camcorder and a top of the range Laptop. Without the “freebie scene”, I wouldn’t have been able to buy these items because money is tight, especially since I was made redundant. Don’t let yourself become a victim of the credit crunch, so that it affects your families spending. Get on the freebie bandwagon, and you’ll not look back!
So How Do I Claim My Free Gift?
This is where the 3 easy steps come in.
1. Sign up for your free account at a site like consoles.kudosnetwork.co.uk or gifts.kudosnetwork.co.uk and complete one offer. I would highly recommend the free Love Film non-commital 2 week DVD rental trial offer, where you only have to receive at least one DVD to complete the offer.
2. Get the required number of family and friends to complete offers using your referral code (issued when you sign up). The number of people you require depends solely on the gift that you choose when you sign-up e.g. a free Wii Fit is only 4 referrals, whereas a XBox 360 Elite is 11, and a Sony PS3 is 14. Very easily obtainable, believe me!
3. Claim your free gift, which is delivered for free to the address that you registered with at the time of sign-up.
That is all there is to it. As I said earlier, 3 easy steps, and the gadget of your dreams will be in your hands absolutely free. Where else could you get a free Apple iPhone 3G, free Apple iPod Touch, Shuffle or Nano completely free?
We were huge fans of Rocketcat Games' original title, Hook Champ [$2.99 / Free], and love Super QuickHook [$2.99] even more– Especially with the updates it has been getting. Super QuickHook came loaded with the fast paced endless Avalanche mode at launch, and the latest 1.3 update added Eruption mode. Eruption mode is even more difficult and requires either playing through most of the game or scoring over 4000 in Avalanche mode to unlock.
In addition, 1.3 adds six new playable characters. Three are unlockable in-game, and the other three are available via in-app purchase. Free characters include Gnomey, Aldora, and Hookbot (the DLC character from Hook Champ). If you're willing to shell out a couple bucks, you can buy Jake and Gunny (also from Hook Champ) along with the new Super QuackHook, the grappling hook equipped duck. Each character comes with their own unlockable grappling hook and unique hats.
They've also packed some new achievements in to the game, with rewards for unlocking some of the difficult ones. In addition, if you've been having performance issues, there's now a toggle in the options allowing you to turn off a lot of the extra effects to improve frame rate. Some members of our forums have been reporting issues with some of the achievements, but the developers have been quick to respond and are already working on another quick update to address these problems.
If you've beaten everything there is to beat in Super QuickHook, make sure you download this update and give the new Eruption mode a try. If you've yet to download Super QuickHook and want to know more about the game, take a look at our full review.
As noted by Computerworld, Internet research firm Net Applications has calculated that Apple's iOS has passed Linux to become the third-most popular Internet platform, surpassing Linux to trail only Windows and Mac OS X. According to Net App...
Energizer has debuts a new charger for the iPhone called the InductiveCharger. The device works with a Qi-enabled sleeve for the iPhone 3G/3GS smartphones to charge with no wires.
Steve Jobs has promised a fix for some flaws in the iPhone with the iOS 4.1 release set for next week. Jobs says that the bugs fixed include the proximity sensor bug, Bluetooth bug, and the iPhone 3G performance issue.
Yesterday marked the official launch of the Twitter for iPad application and today we have learned that the iPhone and iPad apps will soon get push notifications. The update will allow real-time notification of updated to tweets.
With the recent release of Dodonpachi Resurrection [$8.99/Lite], developer Cave has set the gold standard for bullet hell shooters on iOS devices. One problem with that game, however, is that it just pushes too many pixels to be able to run well on older devices, leaving gamers with anything below a 3rd generation device out of the loop. For those people, developer Firi Games, who previously brought Flare Elite [99¢] to the App Store, have something in store for you. Their upcoming top-down shooter Phoenix features quite a bit of onscreen action of its own, and runs smoothly even on the original iPhone.
Phoenix looks to do a couple thinks differently than your typical shmup as well. Instead of progressing through a series of predesigned levels, the entire game is one randomly generated level that scales the difficulty based on how well you are doing in the game. Tijmen Roberti of Firi explains how the gameplay will work:
The game centers around a single, procedurally generated infinite challenge. The goal is to destroy as many enemies as possible, going as far as possible, in an attempt to achieve the highest score. There is no set difficulty, instead Phoenix uses an AI director that adapts the difficulty on demand, depending on the player performance. In this way, Phoenix generates an exciting challenge for players of all skills. The procedural content generator can create millions of enemy variations, and combined with the adaptive AI director, no single play through will be the same.
Firi has developed their own game engine called the Flare engine which allows Phoenix to run well on all devices despite the intense action onscreen. To prove this, they created a video of the game running on an original iPhone exclusively to show readers in the upcoming game thread in our forums:
Phoenix will feature regional and worldwide online leaderboards to compete for high scores. One point brought up in our forums is that the ship you use seems unusually large for a top-down shooter. Firi explains that while the ship model itself is big, the actual hitbox is just the blue circle of the cockpit, and that will be the only part of the ship where you will have to avoid getting hit. True that Firi doesn't quite have the pedigree of Cave when it comes to developing shooters, but Phoenix is looking pretty good based on the video and should offer another alternative for bullet hell gameplay. If you've been feeling left out of the bullet hell fun due to having an older device, you can look forward to blasting and dodging bullets when Phoenix hits the App Store sometime this month.
Apple has posted a dedicated page detailing the new features coming to the iPad in November. iOS 4.2 is the unifying release that finally brings the iPad and iPhone in feature sync. The iPad was originally launched with iOS 3.2 and has sin...
Rimelands: Hammer of Thor [$4.99] is a new tactical turn-based RPG from developers Dicework and Crescent Moon Games (of Ravensword [$3.99/Lite] fame). We previewed a hands-on video of the game about a month ago that explained how the turn-based combat worked as well as showcasing some of the games many items and weapons. With Rimelands now available, we've been able to experience these first hand, and came away impressed with how well the different elements of the game come together. The dice-rolling combat mechanic gives it an old school pen-and-paper feel, while the dungeon crawling and loot collection offers plenty to discover in the game. Couple that with an interesting story and top-notch visuals, and Rimelands is one of the best RPG experiences you can have on the iPhone.
Humans have squandered the resources of the world, throwing off the balance of the ecosystem and turning their once beautiful lands into an uninhabitable frozen wasteland. They are forced to move into underground vaults for a thousand years, and when they finally emerge they find that a new race called the Fair Folk have taken over the dominant role above ground. Humans try to reclaim their territory, and war ensues. An uneasy peace is finally reached between the two sides, and they are able to precariously coexist together above ground. This leaves countless underground vaults filled with treasures of the last millennium, ready to be explored and exacted by you, treasure hunter Rose Cristo.
The story in Rimelands sets the stage perfectly for a dungeon crawling adventure. You'll play the role of Rose as she travels to the many towns and vaults in Rimelands discovering treasures, completing quests, and evolving her character with the multitude of items and abilities available. The game is played from an isometric viewpoint and combat and movement are grid-based. This can take some getting used to as you're only able to move in four directions rather than being able to move around the world freely. Coming within striking distance of an enemy allows you to engage in the turn-based combat which is a mixture of long-ranged and melee attacks. An interesting dice mechanic determines your offensive and defensive effectiveness, and playing Rimelands feels like an interactive board game where all of the dull pen-and-paper stuff has been automated for you.
An overhead map lets you travel to the towns and vaults that you discover during the game. Quests are obtained by talking with characters around the world much like your typical RPG. There is a main storyline to follow as well as many side quests to pick up and complete. The dungeons in Rimelands are full of dangerous enemies, as well as many unique treasures. Traversing these dungeons feels very Diablo-esque, as there are many rooms to explore and a ton of loot to obtain, although with strategic turn-based combat instead of the hack 'n slash variety. Making your way through the dungeons is incredibly fun, and I found it hard to stop playing until I was sure I'd explored every nook and cranny of each in order not to miss any lucrative treasure chests.
One of the high points of Rimelands is the extensive variety of items and weapons in the game, as well as the various skill trees for your character. Defeating enemies earns you gold and experience points, and upon leveling up you can choose a new ability from one of three skill trees. Barbarian brings melee effects, Assassin boosts your ranged abilities, and Shaman covers magical abilities. There's quite a bit of diversity with how you want to build your character, and good reason to play through the game multiple times focusing in different areas each time. An engineering dynamic is in the game as well, allowing you to build different weapons with blueprints that you find. It's an interesting idea, but not totally necessary due to the many excellent weapons you're bound to come across in the game anyway.
Graphically Rimelands is a beautiful game. The characters and enemies are fairly detailed, and their animations are excellent. The environments are also very attractive, with snowy terrain when you are in the above ground areas and dark dungeons with nice lighting effects when you go underground. The in-game graphics do have a slightly jagged look to them, but nothing overly detracting. Retina Display support is a possibility down the road, as is a native iPad version, although nothing has been finalized. Rimelands runs just fine in 2x mode on the iPad, and players in our forums are definitely enjoying the game this way. The story is told via static illustrations and text, and by in-game dialogue between characters as well. There isn't any full motion video or animated cutscenes, but the story is engaging and the illustrated bits look great.
There are plenty of other nuances to Rimelands, and it really is a game with a grand scope. You can expect to get about 8-10 hours out of one playthrough, and there is good incentive to go through multiple times and try out different character builds. Plus, this should only be the first chapter in the Rimelands universe, as more content will be coming down the line via updates as well as planned sequels. Dicework and Crescent Moon have a winner on their hands here, and I'll be looking forward to seeing more from this series. I don't typically love turn-based strategy games, but Rimelands had me hooked almost instantly. It's easy enough to get into whether you enjoy the strategic combat, loot collecting, character leveling, or just want to uncover the story in the unique steampunk universe. For fans of these elements, or any gamer in general, Rimelands: Hammer of Thor is a solid choice.
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Included in a nice overview of Apple's new iPods and Apple TV from Ars Technica is confirmation that users of Apple's earlier Apple TV models will not be receiving a software upgrade to enable Netflix streaming and other software features of ...
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